Monday, November 23, 2009

True Self-assuredness

When you're a consultant you tend to move around a lot, see a lot of different companies, meet a lot of different people. Same for me.

One thing that always gets me, is this: No matter who you speak to, no matter which client you meet, every single one insists:
  • their company is the most exciting environment this side of the Middle East
  • the assignment they hired you for, is so unique, none of the traditional ways to handle it will work
  • the project is always a 'speeding train' that you have to leap on to
  • ...and it is so complex, difficult and important, you'd think we're curing cancer
  • in fact, we don't even know why we hired you, because only, and The Rock means only, the best of the best of the best will be able to thrive here, let alone survive
I just shrug, nod, turn around and do my job.

Monday, November 16, 2009

The End of Linkedin

I tend to keep up random statistics, and the one I'm taking note of now is the "number of new users in my network" on Linkedin... you know, MySpace for grown-ups. The number is supposed to mean how many people my linked contacts are connecting to, plus the people they are connecting to themselves.

Lately I've been getting more and more invites, yet the number of new users seems to be trending down. Which means that:
  • people have stopped finding new people outside of the existing network
  • everybody is actually already in the network
  • nobody cares anymore
I think the latter seems to be the most probable. If everyone and his dog are on Linkedin, why bother? It's good to know what everybody's up to, but anything over 50 people, I'm gonna have trouble tracking. So good luck those guys and gals with 500+ connections, I'm sure you'll keep in touch.

Every once in a while people need to move. Change of scenery and all that. Smallworld would be better.

Wednesday, November 11, 2009

That was fast

BBC always has a knack for producing quality retrospectives for individuals, for events and for entire eras. Their recap series about the sixties, seventies, eighties and nineties are top notch, and always culturally relevant (albeit of course a bit UK centric). No wonder other countries, including Holland, followed suit with their own recap shows.

BBC is now showing a recap about the noughties (which has a nice double entendre sound to it), which is a nice little retread of the recent history... and scarily it just made me realize that the decade is at an end... I barely realized we were in it, and now we are just a couple of weeks removed from the next one.

It also means that we won't just have our regular, annual reviews this December, but we'll also be burdened with reviews of the last decade. See what you did since the start of the new century, heck, the Millennium.

Tuesday, November 10, 2009

So Bitch Is A Good Word Now?

I missed the note where you can call women like this, and not get slapped around for it. Apparently though Akon and David Guetta are doing it, and not even the weak cop-out bee-atch.

It's all about context I guess. A couple of years ago I did get slapped for it. Now she wants to get a slap... on the butt.

Monday, November 02, 2009

Father, Hero, Nuff Said

I have this slightly annoying trait of turning on hero mode whenever women around me start crying, getting overly excited, anxious; or something bad happens to them; or if they just need help... terribly. At that point I pretty much become my father, or more accurately, any father with daughters, fighting to keep them safe, trying to solve their problem or listening to their plight.

Why is this slightly annoying? Because it is FREAKIN' TIRING trying to solve every girl's problems. And I don't even get to see the upside, because I'm BLOODY SUPERMAN, which means I'm too freakin' noble to want any rewards in return. And there's not a lot girls need to do either to trigger this conduct. Just show a little cleavage, turn on the waterworks, or look a little bit like you're in despair, and there I go.

Of course, this is totally an invitation to seduce your way to my attention and my services.

Monday, October 26, 2009

HHG: World Series 2009

Quickly now, because I seem to be on a losing streak of late.

Head: Yankees
Heart: Yankees
Gut: Phillies

Here's why. The Yankees had the best record in baseball, higher ranked players in batting and pitching, and had the best home record in baseball. Also the Yankees look very fit to make their new stadium an impenetrable fortress of doom. Wouldn't it be something, in their first year there, they would take the gold immediately?

And everybody has completely forgotten about A-Rod coming clean about his steroid use at the start of the season. Let alone that he used to suck in the playoffs, and now he doesn't. How quickly people turn.

I'm not sure any team can repeat in pro sports these days. The Patriots are the last team to do it I think. The Red Wings failed last year. The Celtics didn't make it at all last year. So I don't really see it happening to the Phillies this year either. It's just that Ryan Howard, Chase Utley, Jim Rollins and Cliff Lee scare me. If the Phillies steal one of the first two games in New York, they should take it home all the way. Otherwise the home advantage of the Yankees will be too great.

Rest will probably not be an issue. It's gonna snow, rain, hailstorm and everything, so CC and Cliff will each be pitching at least thrice this series.

Tuesday, October 20, 2009

A new retail market for computer games

The time of selling PC games in retail stores has come. It's already like this in the States, where only console video games are sold over the counter. Japan is following quite rapidly, although PC games have never been as popular there as over here. Our market will soon follow, being replaced by the more sensible online retail option. That to me seems fine, apart from a couple of caveats.
  • consumers are expected to still pay full price (45+ euros) for new computer games. That's a ridiculously high amount of money, considering that the market and the client end-user agreement has changed. Computer games nowadays need to be activated by the publisher (cf. Spore, Mass Effect, every Steam game), which means someone else outside of myself gets to decide if I can play this game today, tomorrow, next year, ten years from now. I used to pay good money ten years ago for a game disc I own, and can still install today. If I can't hold on to this self-control over when I play a game, I expect to be compensated. If a publisher decides to keep prices as they are, while taking away liberties I used to have, I cease to buy their product.
  • same goes for expiring products, limited downloads and other similar avenues. This essentially means I'm renting, and I shouldn't be expecting to pay full price for that either.
  • the online offering used to be truly global. No matter where you are in the world, you can buy a title, as long as you are willing to pay for shipping. Now the Steams of this world are only offering particular content to particular regions, while barring it from others. If the reason for this makes sense, I'm fine with that. I don't need to see any right-wing stuff in the latest releases. If it's just to make a buck, or to prevent losing a buck, then no. Let me decide if content is worth buying.
  • finally, unless offline retail actually has something to add to the content of any form of entertainment, then there's no reason for online product to be more expensive. Retail channels can help out a product by having location, distribution, marketing and so on and so forth. But it's ludicrous to force online retailers to simply carry higher prices, just to protect the offline channel. That's market pollution.
At some point in the next four years PC games will only be sold online. Soon after, the eighth generation of video game consoles (Sony PS4, Xbox III) will lose their disc-based content as well. At least, as long as they make prices more reasonable. 80 euros for Uncharted 2 Special Edition is too much. For that amount of money, I expect to get an escort service, a bottle of champagne, and a limousine.

(So indeed, PSP Go is a bit too early for the party. As Scott Adams said sometime ago, "success is mostly timing, which is mostly luck".)

Some Typical Business Measures

  • Reducing complex principles to three meaningless bulletpoints
  • DATIC: Dropping acronyms to increase credibility
  • Shrinking the box to think outside it

(Whoever came up with this, is freakin' brilliant... and cynical)

Monday, October 19, 2009

Why I See Things Differently

I'm sure I'm late to the party, but here's a study that explains why I see things differently.

Pay attention to section 1.5 for some tests.

Sunday, October 18, 2009

What makes an on-line game successful

Developers take note: Successful online gaming means that you have to adhere to the following rules:
  • make your connectivity code flawless. It already takes a long time to find a game you can play online. When you finally find one, you don't want it bogged down by buggy, laggy, shitty code. I hated Little Big Planet's online features because the connection time was soooo looong. It almost looked (and in fact it was) as if the PS froze. And even when it did come on, the connection nearly always failed, so I ended up playing on my own anyway. In other words, if my first online game isn't running well within the first five minutes, I quit and never come back.
  • don't endlessly look for players. Give me feedback as quickly as possible what you found. Keep looking in the background, but at least give me the opportunity to do something else, like skip back a few screens, or customize my player or something. SFIV is very quick in looking for players, which is great, and also gives me feedback very quickly. I don't mind if it doesn't find me a game to play. Again LBP did it wrong. When it is looking for players, the game is basically off-limits. You can't cancel, and you have to wait for a frickin' timeout.
I think the Uncharted 2 multiplayer option is great. You're into the game quickly, it gives you constant feedback, connectivity has never frozen on me, or broke down, and I have the option of cancelling if I find I have other things to do. And the game is pretty funny to boot. (That, or one of the players was really discussing his hemorrhoid medicine with his pharmacist while he was playing.)

Wednesday, October 14, 2009

When A Bank Dies, Who Thinks About The Children?

The crash of the DSB Bank makes painfully clear how easy it is to bring down an institution. It's a crisis in pocket-sized form. Just tell everyone at the bank that their money isn't safe/profitable/is getting stolen, and if more than a critical mass of people believe you, the bank is a goner.

I think at some point some economics undergraduate will make a thesis on calculating the critical percentage of bank capital for it to survive. It probably already exists, but will have to be updated with this new business case. Seriously. It only took one news article and a television interview to bring the house down.

Strangely enough the imminent foreclosure of the bank first brought attention to the athletes (ice skaters and soccer players) who were sponsored by the bank. Like they were hurt most.

The athletes were given more attention than the 2000 people who are about to lose their jobs.

Hell. The bank owner's dog got more attention than the bank employees.

Friday, October 09, 2009

Running out of colours

It seems every major illness has its own colour now. We've got red for AIDS, we've got yellow for cancer, we've got pink for breast cancer (actually those coloured ribbons already seem to have divvied up the spectrum).

And you can't just pick up new colours either, because green is for the environment (or maybe blue is the new green, I'm not fully up-to-date).

And then you've got all kinds of black label, white editions, gold and platinum... at some point all the major colours are going to be taken. (Actually they already are.) What if you have a worthwhile cause to promote, but no major colour to promote it with?

You end up taking some weird shade like Periwinkle.

Fail.

Sunday, October 04, 2009

8 Observations From Japan

  • The Japanese know how to cook. They know their food, and they know how to do it well. Their cuisine is one of the best in the world, they've got more Michelin stars than the French for crissakes. But why do they persist in making all these weird Kitkat (and here) and Pepsi Cola flavours?
  • Everyone (under thirty) has either a Nintendo DS, a Sony PSP or a mobile phone in their hands at all times. They don't talk much.
  • Every single baseball player on the home team has a song. If you're in the away section, every player from the away team has a song (the same song). If the home team sings, the away team is quiet, and vice versa.
  • The politeness that the Japanese exhibit is hurting my neck (...from all the bowing).
  • Japanese guys are shy. They tend to hide themselves in make-believe computer games, or in their work. No wonder Tokyo seems to have a serious women surplus. No wonder also that the Japanese population is declining.
  • Pertaining to the previous point, quite a few women do know how to dress to impress. Yet the men don't notice (or can't show it). So now the women turn to cosplay, and dress up as maids or playboy bunnies or lolly popsicles.
  • You'd think that after so much time with tourists and such, Tokyo might actually employ some competent English-Japanese translators for their signs. Currently these are way to funny (In restaurant: "Don't Pl(r)ay on the floor"; on escalator: "Don't hang baggage or children over the escalator.").
  • J-Pop and Japanese party music is really too funny. It's also very child-like, but then again, the alternative is that we have to listen to Dutch folk music again.

Wednesday, September 30, 2009

Embarrassment will get you somewhere

Some people get embarrassed easier than others. Some don't mind walking around naked in public (usually in places like the Cote D'Azur), or don't mind being in the immediate vicinity of one. Some people will gladly try everything once, likely fail and fall flat on their faces, and get a great story out of it. Others take offense to everything that is uncomfortable to them, and get embarrassed just by you walking into their home with your shoes on.

It seems to me people who don't fell embarrassment at all are the ones with the greatest stories, and often the greatest successes. They just seem to take so many more actions, that others would simply not do. These are the opportunists, the positivists. But if you lean towards the other end of the scale, that's great too. People who are easily embarrassed are also people who tend to do what you ask, for risk of losing face. They will also not stab you in the back, for fear of getting caught.

In a sense, when I have to assign a financial post to someone in my team, I pick the person whose culture endures the most shame, and who is most easily embarrassed.

Saturday, September 26, 2009

The right to complain

You know the people who just incessantly complain for the sake of it? That they have not enough money to take far away trips, that they have too many meetings, that they don't get the promotions they desire, that traffic is terrible, that the neighbour's cat is pooping all over the place...

Complaining does have a point. At some point you need to make clear what you think about a situation. And you can do it once. Maybe twice. But after the third time it just becomes a repetitive record player. The point of giving out the signal, is that something is done about it. Otherwise, complaining is just for the sake of it, irritating the hell out of everyone else.

If you've done nothing to improve upon a situation to complain about, if you didn't fix the car you've broken; if you were basically underperforming, so you didn't earn that promotion; if you complain about you fitness, but didn't exercise... you have not earned the right to complain about it. Complaining should be justified.

However, in the absence of complaining, it should not be inferred that you like the situation. It is merely tolerable. Last time I checked, tolerance does not equal love, want or even interest. I don't complain about the weather. That doesn't mean I want to be a weatherman, or that I wouldn't prefer the climate in the tropics. Not complaining doesn't equal liking.

Thursday, September 17, 2009

Tell The Truth And Run

Funny how that works. You know what's wrong, and at some point you have to own up and bring the bad news to the fore. Unfortunately that means you play the bearer of bad news. And you know what happens to that messenger...

Saturday, September 12, 2009

The answer to all your problems...

So apparently the way these employees are dealing with tough times in their company... is actually not dealing with them at all. Just fling yourself off the balcony from a ten story building.

It did however give pause to management of France Telecom, and its drive to push forward with reorganizations, layoffs and cutbacks. In short, if you don't agree with how things are going, then slit your own wrists in the company toilet. The downside of course then is, that you're dead.

Wednesday, September 09, 2009

Don't Touch My Stuff!!

What's with the hate (here and here for example) all of a sudden? Did women start using their men's razors to shave their armpit hair or something?

There's bound to be something in the water (or in this case, the "energy drinks"), otherwise I can't imagine these 6-foot plus, 250 pound guys suddenly putting the hurt on sub-5-foot, sub-100 pound girls, for seemingly no good reason.

Thursday, September 03, 2009

Rearranging rationales

Funny observation.

Sometimes stuff happens. Natural disasters. Robberies. Missed promotions. The economy. Playoff losses. Cancer.

When it occurs to you, you have to deal with it. However, few people have a thought or an opinion about negative things happening to them. So when those things actually occur, you tend to rationalize these after the fact, you know, after the emotions have died down.

The more time passes, the more socially acceptable the rationalizations become. At first you're like: "Bitch quarterback couldn't throw a dent in a pack of butter." Later you're more like: "The Patriots gameplan for the defense did account for his off-pace passing game." And even more later, "It's just a game. There's more important things in life than a Super Bowl..."

And yet, this line of reasoning isn't really how we feel. We deserve the right to be angry or upset. We reserve the right to be unhappy. That's how the best songs get written.